International fixture stats are available here.

There are currently no international fixtures scheduled. This page will populate when there is an international break.

International Player Stats Explained

These stats cover individual players from national teams, based on each player’s appearances in their team’s last 6 competitive games – World Cup and continental qualifiers, Nations League matches, and tournament games such as the World Cup, Euros, AFCON, Gold Cup and Copa America. Friendlies are not counted.

International squads change from one window to the next, so a player listed here may not be in the current squad – check announced line-ups.

Games that went to extra time or penalties are included, but only goals, assists and cards from the first 90 minutes (including stoppage time) count – anything in extra time or a penalty shootout is left out. Fouls, shots on target and saves can’t be split by minute, so those cover the whole match.

For each player you’ll see how often they hit certain thresholds (scored, were carded, took shots etc.) over those 6 games. Top 5 hitters from each team are shown, with home team on the left and away team on the right.

Each player accordion shows the leading players for that stat. The columns are:

  • #: Rank within the team.
  • Player: Player name.
  • Pos: Position – G (Goalkeeper), D (Defender), M (Midfielder), F (Forward).
  • X/6: Games where the player hit the threshold, out of the games they played in the team’s last 6. So 4/6 means “scored in 4 of the 6 games they played.”
  • Tot: Total amount across those games. For 1+ Shots on Target, this is total shots on target across those games.
  • Avg: Per-game average for the player.

A player who appeared in fewer than 6 of the team’s last 6 games will show a smaller denominator – so 2/4 means “hit the threshold in 2 of the 4 games they appeared in.” The denominator can also differ between stats for the same player – see How the Player Data Is Checked below.

Each accordion shows the top 5 players per team. Sometimes you’ll see “top 5+ per team” in the subtitle and more than 5 names listed – that’s when several players are tied at the cutoff. Rather than picking arbitrarily, all players matching the 5th-placed player’s record are shown. So if 7 players are tied on “2 fouls” and one of them happens to be 5th, all 7 are shown.

Rows based on fewer than 4 games are dimmed slightly. The data is correct – it’s just a quiet visual signal that the sample is thinner and probably less reliable than a full 6-game record.

A small red OUT or amber DOUBT next to a player’s name means the data source has reported him as missing or doubtful for this fixture. Hover for the reason. Injury reporting is patchy, especially outside the top leagues, so no marker doesn’t mean a player is fit. Always check the announced line-ups.

Detailed player-level data isn’t available for every international team. Some teams from confederations outside UEFA and CONMEBOL have limited or no match-level player data in the source feeds.

When a team’s coverage is too thin for a particular stat (less than a quarter of their recent matches have data for it), the team’s column shows “Insufficient data – match-level player coverage not available from source for this team’s recent fixtures.” The other team’s data still appears normally on the other side of the accordion. It also appears when a team’s only matches with player data are older ones rather than its most recent games, as those figures wouldn’t reflect current form.

Goals, assists and cards are cross-checked against each match’s minute-by-minute timeline, and corrected where the match totals confirm an error.

Some games have no player-level data from the source. Where that game’s timeline and line-ups fully add up – every goal and booking matched to a player, goals matching the score and bookings matching the team’s card total – goals, assists and cards are taken from them. Shots on target, fouls and saves aren’t available for those games, so a player can show fewer games for those stats than for goals and cards.

At the bottom of each fixture, two squad summary tables show every player who appeared in the team’s last 6 games (and a few who didn’t – those show as zero across the row). Apps is every game the player appeared in. Where shots on target, fouls or saves are based on fewer of those games, a small red number next to the total shows how many (hover for details), and a dash means there’s no data for that stat. Click any column heading to sort – first click is highest first, second click reverses, and so on. Useful for browsing by position or finding a specific player.

  • Players who scored / assisted / goals or assists: Players hitting 1+ goal contribution in a game over the last 6.
  • Shots on Target: Shots that hit the target, counted over the last 6 games. Excludes shots off target, blocked shots, and shots that hit the woodwork.
  • Fouls Committed, Fouls Won, Foul Involvements: Self-explanatory. Foul Involvements is the sum of fouls committed + fouls won.
  • Carded: Games in which the player received any card (yellow or red counts as 1).
  • Goalkeeper Saves: Various save thresholds. Only goalkeepers appear here – if a keeper doesn’t reach the higher thresholds in any of their games, that accordion is automatically hidden.

Disclaimer

I do my best to ensure the stats here are accurate and up to date, but please remember they’re based on data provided by third-party sources and human error can also come into play so inaccuracies can occur. Also, nothing on this site should be taken as advice or a recommendation – these stats are just here to help you spot patterns, trends, and insights in the matches.